I was doing some work on the training packages we use the other day. Depending on the package, the player gets a starting kit, money, maybe a bonus item etc. Then it occurred to me that even a starting character has a good chance of being “landed” ie they own property. Thinking back over decades, I can’t ever recall giving a starting player land/building/business and can’t seem to think of a reason why not. Whenever a realization like this occurs I suspect the subtle hand of a fantasy trope guiding my thinking process. What reasons, good or bad, might have formed this mental model?