First Level Shouldn’t Suck!

If we’re soapboxing, I’ll jump  on one of mine: First Level shouldn’t suck! The whole premise behind first level should be giving a player a character who’s gone through her formative years and experiences and is ready to set out on her own, not some abstraction of early adolescence who can’t survive being stung by a bee, let alone a minor encounter with a wild dog. The old joke about D&D magic users having to hide behind fighters until they were about fifth level has a sad basis in fact, and Rolemaster (in my opinion) seems intent on turning first level into a collection of those magic users.