Today I finally got around to posting the character creation guidelines for my online game.
The only real break from the RAW is that I am giving more development points per level than listed. At each level characters will get 70 DPs rather than the standard 50DPs.
This should give the players a bit more wriggle room for buying skills. The No Profession is a bit more expensive than any one of the dedicated professions so the 70DPs will not go quite as far as you would imagine.