For the past eternity, or so it seems, there have been small polls running here that ask a random question.
I recently did a reshuffle and so we have a whole new set of questions going on now but I thought I would share some of the results.
Today it is the results of the Which Version question.
I am not that familiar RMX (by which I mean I have never even seen the rules) so I don’t know which family it falls into but even without RMX the RM2/RMC camp is by far the largest segment.
I am really pleased to announce that the third edition of the Fanzine is now on sale on RPGnow.
You will notice that I have skipped a month in the dates. We have an April, May and July. It just takes too long to get a print publication approved.
I cannot select the articles to include, write the additional fanzine content, page layout and submit the newsletter fast enough when RPGNow take up to 18 days to approve, print and mail out the first proof.
This actually took place a while ago now but what with Christmas and the #12daysofRolemaster this post got pushed back somewhat. My playtest player is back from university soon and it suddenly dawned on me that I never posted this write up. It was also useful to me to come back up to speed with where Gao is.
We left Gao out cold after losing a sword fight with a couple of assassins. Unbeknownst to Gao the assassins had left him for dead. The Emperor had used the body of the assassin that Gao had disabled to cover himself with fresh blood and had played dead. Eventually the assassins had been discovered by the palace guards, the alarm raised and a running battle ensued as the assassins attempted to flee though the Forbidden City.
There is an ongoing discussion on the RMU beta test forum over weapon sizes. How do you handle a halfling wielding a trolls dagger? Is the dagger a shortsword or a broadsword to the halfling. Does the fact that it was made for different hands make a difference to how you wield the weapon? There were complications where using an under or oversized weapon such as a undersized two handed weapon may be more effective than using a one handed weapon specifically made for you race. So all your human warriors are using halfling two handed swords rather than broadswords.
I have spent the weekend thinking about monsters. I have said many times before that I am a monster snob. I think Gelatinous Cubes and Black Puddings are better suited to nouveau cuisine than for battling player characters. I just cannot buy into them.
I think I put my finger on what it is that a monster needs to have for me to want to use them and it comes down to two factors.
In my game most villages will have access to a spell caster. These spell casters will often be the local witch or wiseman/woman.
I know there is a Witch RM2 profession that works with RMC but for me I have found that the Sorcerer hybrid is the perfect fit for this role.
The sorcerer has access to the closed healing lists which fits with the idea of turning to the wise woman when there little hope of normal healing.
The sorcerer also has access to their own base lists which are great for putting ‘curses’ on people in the form of inducing neuroses.
For probably a year now I have had the poll questions on the side of the blog here. There are half a dozen questions that pop up randomly.
I was thinking this morning that it was time to refresh that a bit.
Can any of you suggest poll questions you would like to see running to gather some feedback?
As we are full steam ahead on creating adventures what are the things we should be taking into account?
I know Hurin is a bit of a fan of polls and gaining hard figures to back up his arguments, so any suggestions?
Permanent link to this post
(103 words, 2 images, estimated 25 secs reading time)
The second half of 2017 (yes, know that June is technically in the first half of the year!) seems to be about completing projects.
After much badgering, Lightning Source found the print master for the RolemasterBlog Fanzine issue 1 and that is now in print and available.
This weekend I will start the selection process for issue 3 and start to write the new unique content. I want the Fanzine to diverge from what is posted here and contain more playable content, more detailed NPCs, more new magical items and more fully detailed hoards using the treasure rules in C&T. Out posts here are open for all to read but the Fanzine is easier for a GM to keep close to his or her chest and not spoil the surprise if an adventure has a sting in the tail.
It appears there is been a slight issue at Onebookshelf following their company retreat in mid-May. At the beginning of May I got the print proof copy of the Fanzine issue #1. I made a few editorial changes and resubmitted it thinking it could be better. Shortly after I recieved the proof of issue #2. Again I was going to make some changes to that one as well but thought I had loads of time so I would wait until I got the final version #1 back first.
Issue #1 seems to have disappeared into the ether despite me sending chasing emails to Onebookshelf.
It is not uncommon for characters to be able to summon creatures and even demons. The demonic spells start at 10th level and by 20th level you are summoning in some quite powerful demons.
So given the average life span of a demon why have none of them spent a mere decade or so researching a Summon Humanoid spell? A bit of hand waving and mumbling and ^poof^ there is a player character appearing before you. With a bit of opportune scrying and you summon the PC while taking their bath so they don’t have their +50 demon slaying sword and mithril armour of imperviousness with them either.