All posts by Peter R

28th Have you ever regretted allowing an optional rule or house rule into the game?

Brian: “Talents”. Can’t stand any rules that are “one-offs” are turn into crutches that underpin the entire character.

Peter: The extended character background options from RoCoI particularly the Skill at Arms and Skill at Magic. These are prime examples of where a single (un)lucky dice roll can complerely change a character. There is no balancing factor and no relationship between the result of the dice roll and the initial character concept.

27th Best NPC? created or in a module.

Brian: Feldaryn. My favorite NPC was “Feldaryn”, a crazy old man is tattered robes and a long beard. I’m pretty sure it was in a campaign I was running for Matt and his friends (matt, any recollections?). Feldaryn had “found” himself a flying boat (this was pre-SW) and picked up the group. Given his appearance and confident proclamations they all assumed he was a powerful mage or perhaps a god in disguise—the Dragonlance effect. In reality he was crazy, low level and being pursued for stealing the flying boat. The fun was seeing the players agree to almost anything Feldaryn suggested!

26th Your favourite Rolemaster profession (and why)?

Brian: I almost always played a Warrior Monk (Caylis, who is featured in some RMU examples) but occasionally I ran a Rogue. Strangely enough I have never played a spell-caster! I played Monks in D&D as well. I think I like the minimalist and self-reliant nature of the profession: I don’t worry about loot, magic-items, equipment etc. I don’t need weapons to attack or armor for protection. It’s very liberating!

25th What was your first experience of Rolemaster?

Brian:1983. One of my friends who lived in another town played in a group that used Rolemaster. He tried to explain it to me (any profession could learn any skill) and intrigued, I went out and bought Character Law. (blue cover w/ Jorgensen artwork). I immediately rolled up a Warrior Monk and was hooked! I joined their game group and we started a new campaign using Court of Ardor

12 Days of Rolemaster

Just for fun Brian and I have come up with the 12 days of Rolemaster. Twelve questions about our Rolemaster experiences and we will post our answers to each question on the 12 days of Christmas, starting on the 25th.

If you want to join in then the 12 questions are:

25th    What was your first experience of Rolemaster?

26th    Your favourite Rolemaster profession (and why)?

27th    Best NPC? created or in a module.

28th    Have you ever regretted allowing an optional rule or house rule into the game?

My Take on Adventure Design

I was going to post the second instalment of my RMU playtest but I will try and post it later in the week. Instead, inspired by Brian’s post I thought I would share how I like to go about trying to create new and hopefully original adventures.

The basic premise is ‘take to its extreme limit’ by which I mean I like to take an idea or inspiration and then try and see how far I can take that idea.

Rolemaster the Christmas Movie?

I was obviously really busy when I was looking at a list of the most frequently shown films over Christmas on the BBC. I was very surprised to see how many Rolemaster movies make it onto our TVs each year!

White Christmas

The list is topped by White Christmas (18 showing since 1964). Despite the all the Christmas dressing this is obviously really all about the impact of both successful and fumbled social/influence skill rolls and how they can influence the best thought out GMs plotting.

Play Test Session #1

Gao discovers the Emporer, still alive and grasping at a knife in his chest. Rushing to him and kneeling by his side Gao attempts us use his medical skill to preform first aid. the rules are very sketching on the scope of First Aid in RMU A&CL (Arms and Character Law).

I made the difficulty Very Hard (-20) and Gao rolls a 94 + 20 skill – 20 difficulty, a partial success, that should buy the Emporer some time. While Gao is working on the Emporer the doors to the apartments burst open and the Emporer’s body guard enter. They take one look at Gao covered in blood, knife in hand and the fallen Emporer. Putting two and two together in the way that only happens when PCs are around the enraged guards draw their swords and charge.

RMU Playtest PC is made.

Our play test PC is called Gao Yao and he is an imperial messenger working within the Forbidden City.

This is the first RMU character we have created in a very long time and the first using Jdales new tables. I am greatly impressed with the improvement.

As a snapshot the character has 67 #hits which seems more than reasonable for a starting character.

A Perception Skill of +58 that is useful.

His best OB is +48 with Martial Arts strikes, then +32 with throws and +31 with his melee weapon weapon, a Qi Jian sword for which I will be using the Broadsword table (correct me if I am wrong).

Upcoming RMU play test

I have so far unable to play test RMU because I have not had any players up for it or enough time to actually run yet another game.

This coming week I get to run a short one or two session ‘one shot adventure’. One player completely new to Rolemaster although not to role playing.

We have been sending emails and texts back and forth so I have a good idea about what his character is going to be like and the setting for this little play test is going to be an oriental adventure so there will be lots of martial punches and kicks flying about!