Somewhere in our deep dark roleplaying history someone made a mistake. They had misread the racial description for Elves and rather than making them immune to normal diseases had made them immune to normal poisons. This had a consequence of making it impossible to get an elf drunk.
When my last campaign started I wanted to correct this error and pointed out the rules where it shows the immunity and resistance roll mods to show the players that we had been doing it wrong all this time. I was amazed at the players reactions (if those that wanted to play elves.) The ability to drink anyone under the table was really important to them despite the fact that is was a blatant mistake on our part.
This is a preview of
What Merriment One Can Have With a Broadsword and a Drunken Elf!
. Read the full post (462 words, 3 images, estimated 1:51 mins reading time)
I am sure that bulk answering these questions twice a week completely misses the point of #RPGaDAY but to be honest I don’t care.
Yesterday Sparta commented on a post I wrote at the beginning of July. The significance of that is that we are obviously reaching new people and they are looking at what we are writing. This is a good thing. I have no idea but it is entirely possible Sparta and others found the blog through the #RPGaDAY hashtag.
I was tempted to try and post every day for August but that would have crashed a lot of other people’s posts so instead I am going to do a few days at a time in my normal, regular slots.
So here goes.
1st What published RPG do you wish you were playing right now?
I have had a hankering for a while now to play Car Wars, the Steve Jackson Games game from the 80s. I know it wasn’t released as a RPG we we always played it as one. The original rules are available for free. All I am lacking is another player or 5. It is one of those games where you could while away a lot of down time just designing and building cars. Fast and simple mechanics, what not to love?
I was thinking about NPCs today. In particular about NPCs that join the party. I know some GMs like to throw in an NPC healer just because RM is so bloody dangerous that someone needs to keep the characters alive.
I am not a fan of NPC healers. I like having an NPC to give me a voice in the party. I am not sure that is always a good thing.
I’m straight out with projects, but I wanted to get something posted today to maintain our 1 post/day goal for this month! After this month, for the summer, I expect we’ll slow the posting frequency for the next few months so we can finalize the 50in50 adventure challenge and get some other files finished. This would be a good time for guest bloggers, so if you have any interest reach out to Peter.
Every news article is an RPG idea!
If this is true, how much power in a Dragon bite?
A couple of weeks ago I mentioned Dyson’s Dodecahedron as a great source of maps. Today I thought I would mention Lloyd Neill’s occasional Death and Dismemberment blog (http://deathanddismemberment.blogspot.co.uk/).
Neill is an OSR/D&D and Rolemaster enthusiast and house rule fan which is kind of a prerequisite for Rolemaster GMs I guess.
This is relevant particularly given this weeks discussion on OSR. Last year there were some interesting discussions on House Rules. I am not a fan of OSR roleplay as it, in my opinion, just a thief tax but each to their own.
Permanent link to this post
(95 words, 3 images, estimated 23 secs reading time)
Do long-time rpg’ers get desensitized to treasure? I think I was 11 or 12 when I first saw the Basic box cover and was fascinated by the treasure and items in those colorful illustrations. I was equally fascinated by Mel Fishers treasure hunting and dreamed of becoming a marine biologist or treasure hunter myself.
I found this shot, from the TV show Lost to be evocative. Perhaps more so because it’s just a remnant of a much larger construct. The mind fills in the blanks–envisioning the size and appearance of the “original” construct. There is something awe inspiring in monumental architecture and sculpture and it’s often featured in fantasy illustrations and images. I’m reminded of this powerful shot from Jackson’s Fellowship of the Rings.
But massive statues are not just found in the realm of fantasy. Our own world is scattered with ancient and contemporary works of similar magnitude. A few of my favorites:
I have been gallivanting around Iceland for the past week or so and being surrounded by reminders of elves, known locally as the hidden people, trolls and giants is quite good for gaming inspiration.
Ironically possibly the best bit of inspiration that came to me was nothing to do with the fantasy rich local culture but from my mobile phone.
We all recognise that magic items are not just about +15 weapons, daily spell items and multipliers. It is the more colourful items that can give a campaign its flavour.
Just a few days ago I posted up some of the unique armors that I had developed for Shadow World cultures and groups. This included a laminate process, slate armor and various hide armors using Wyvern and Quarnak skins. You can download the file HERE (you need an RM Forum user account)
So it was interesting to see this short article on historical armors HERE. I thought the crocodile armor (pic above) was really neat!
Permanent link to this post
(76 words, 3 images, estimated 18 secs reading time)