Inherent benefits of religions in Shadow World?...

One of the ideas I’ve been playing around with are bestowed abilities from a characters God. Channeling spells are already premised on the idea that a God imparts powers to a Priest; and we use a mechanism called “Invocation” that allows a player to beseech their god for aid but I’m thinking of something different …

Ways of Adventure and Social Scripts of Gaming...

Please forgive me for the over-generalizations I’m about to make. Once upon a time the GM was all powerful and inaccessible to all but the most earnest and devout of supplicants. He reigned over his world with detachment and poise. His players enjoyed his forbearance in allowing them to adventure in his world. All was …

Chivalry & Sorcery’s Gorgeously Detailed Magickal Vocations...

The latest version of Rolemaster contains a very interesting and useful section (2.8, to be exact) on Customizing Magic in an RM game. As inspiration for this consideration, I’m recommending that every RM gamer, if you don’t already have it, pick up Chivalry & Sorcery’s Magicks & Miracles. It’s free, after all. If you’re like …

Zweihänder Read Through – Game Mastery II...

This is the second of my posts on Zweihänder’s mammoth Game Mastery ‘chapter’. The first bit that sticks out is the world building rules. So far I have been somewhat critical about how Zwei can be both setting neutral and yet detail races, magical sources, gods, religions and to some extent monsters. The last will …

Chivalry & Sorcery Character Generation Part the First...

Step 1: Decide PC Race My best understanding of C&S is that the system prefers a human-centric milieu, with the option of “outsider” PC “Races.” Because of the mention of Elves and Dwarves, it appears that these outsider Races are what can be expected. Notes such as these suggest the sorts of fictive qualities that …

The Stats, Kin and Cultures of Against the Darkmaster...

For this article, part of an ongoing series, we begin to examine Against the Darkmaster’s (VsD’s) Character Creation as detailed in its QuickStart rules. VsD uses the six Stats associated with Middle-Earth Role Playing (six Stats, that is, as long as we ignore the always-fun Appearance) and most d20 systems. Honestly, I prefer this to …

Inspiration and Sources for Against the Darkmaster...

This is the first in a series closely modeled after Peter R’s read-throughs of such games as Zweihander (sorry for the missing umlaut, all) and HARP. I’ve recently adopted the playtest of Against the Darkmaster (abbreviated as VsD) for my tabletop home game, and I’m also running VsD via play-by-post for a few folks on …

Clarification Needed. When did Talents and Flaws become part of core RoleMaster?*...

First, I did set a goal to not delve too deep into rule making for RMU or RM in the coming year. However, I do read the RM Forums and there is a ongoing discussion about additional Talents (and Flaws, though “surprisingly” those are obviously less discussed). And yes, for the purpose of this post …