Spin Cycle for Shadow World: Court of Ardor pt. 1

While there is always demand for new Shadow World material, even after ignoring all the non-canon material there is still an incredible amount of material for a lifetime of gaming! But gamers love new books and while Terry is working diligently on Emer IV and a slew of other projects I thought I would start a new blog series called “Spin Cycle for Shadow World”.… Read the rest

Shadow World Deux ex machina: Gods or Loremasters?

For a variety of reasons, many RPG GM’s have less time to design, develop and write original gaming material. Marathon gaming sessions with the same group in high school or college have given way to infrequent gatherings of old friends. The result: time-strapped GM’s have to rely even more on prepared materials and modules.… Read the rest

Encumbered by a lack of Encumbrance Rules

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I like my game rules light. The less rules the better in my view and the less time spent trawling back and forth through the rules trying to find the exact paragraph you need should mean more time spent adventuring. I accept that it doesn’t always work out that way and without ‘enough’ rules you can end up with not knowing what should happen or what is ‘right’.… Read the rest