Shadow World Speculation: What is the Mazatlak Pillar City?

For those that have perused the extensive Shadow World timeline in the Master Atlas or Part IV: Lands will have seen a few references to the Mazatlak Pillar City. Call me intrigued! There are four references in the Master Atlas (I’m using 3rd Edition):

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  1. Mazzara Delta: [Cool Temperate/Seasonal] Y’nar (Mixed economies/Monarchy/TL: ) A vast delta/archipelago; this fragmented land and the shores to north and south are controlled by a Y’nari kingdom.
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Rolemaster: Outside Looking In.

I’ve been reading quite a few RPG blogs lately, and as you might imagine most of them discuss DnD or one of it’s near variants. Some of it is nostalgia (OSR), part curiosity, and general interest in other viewpoints and experiences.… Read the rest

Weekend Roundup: March 25, 2017

Welcome back to the “Weekend Roundup”! It’s been several weeks since I’ve done one; it’s been hard to scan the news here in the U.S.A. without getting bogged down in political crazy. In the interim, I got a message on the RM Forums:

BHanson: Do you think you could post more roleplaying news rather than obscure or fringe stories?Read the rest

Evil Healers?

All this talk about channelling got me thinking. There was also a thread on the forum of someone wanting plug and play adventures.

The problem with plug and play rolemaster adventures is that no published adventure can ever know what options are in play and which aren’t.… Read the rest

Channeling, it’s not just for Gods anymore?

Why do I keep coming back to Channeling? Tackling Spell Law deconstruction and rewrite forced me to look at all the underlying assumptions around the magic system—not just RM but other games as well. I think Essence (generic magic) is easy: as long as you allow for the phenomena, then simple rules allow for casting spells.… Read the rest

Get Off My Lawn!!!!! RPG Rant of the Day.

“Fair and Balanced” is not just a Fox News blurb, but a constantly cited principle for RPG game design. But what is balance? An arbitrary viewpoint? Neutral game mechanics? “Fairness”? Often it comes down to personal opinions and long accepted norms established long ago in D&D.… Read the rest