RPGaDay2018 Day 26: My gaming ambition for this year

I suppose my ambitions all centre around my wild west game. This is the first game I have paid a professional writer to create content for. I am also looking at buying in professional art and it will be my first kickstarter project.

I spent some time this afternoon auditioning music clips for the promotional videos to go along with it as well. There are two videos I would like, one for the quickstart version and one for the full game.

In many respects it feels like this game has crossed a certain threshold or reached a new level in production quality.

The nice thing is that it hasn’t really cost me that much money and even if the kickstarter fails, when I get around to launching it, it is really of little consequence. Freelance writers are shockingly underpaid as are artists without an established reputation.

One of the cornerstones of a successful kickstarter apparently is to have your game virtually finished before you even start the kickstarter campaign. This means that whatever happens you can deliver a playable game to your supporters. That is where I want to be. The easy bit of writing the core mechanics is done. All the content for setting and background is being professionally written and is being delivered daily.

This week I have been writing the quickstart. The condensed rules is done and I am writing the starting adventure now. I then just need the pre-gen characters to complete the content for that document.

All the playtest documents are written and ready to be released but they need the quickstart to complete the download package.

The last piece I need for the quickstart is a great piece of cover art. I have never commissioned art before so there is a first time for everything!

Off the page there is a forum all ready for any play testers to share their findings and make suggestions.

This is a game where there is significantly more in the ticked off list than the to do list. It has also been a really fun learning experience.

So to put it neatly my ambition for the coming year is to successfully launch my Wild West role playing game.

Land of the Blind

So I thought I would write an adventure that would put player characters under a bit of stress. One relatively easy way to do that is make them go blind. Without line of sight then a lot of magic is stuffed, fighters generally don’t like fighting blind either. So that is the basic premise of Land of the Blind and this weeks 50in50 adventure.

In Land of the Blind the characters are in a small village that has been targeted by a group of bandits. Rather than having to fight to steal everything from the village, the bandits have decided to ensure that everyone is blind first. The characters may be affected by this, temporary, blindness as well, which will make matters much more difficult for them. One of the bandits also has a grudge against elves, and will torment and kill any elves or half-elves he finds.