Druids & Demons

I have been musing on this today after my comment on Hurin’s PowerPoint post this morning.

Imagine this setting.

The characters come from an agricultural society situated in a long fertile valley. It supports many villages and even a few market towns. The social structure is held together by Druids who provide all the spiritual support for the society.

Beyond the valley are hostile tribal nations lead by their own Druids.

Beyond those tribes the world is ruled by demons. This is a literal hell on earth setting.

In game mechanics terms the only spell casters are Druids on both the friendly and hostile sides of the coin. There is no magic except that which can be cast or forged by druids or demons.

Players may play druids only with the GMs consent because of their ruling class status.

Further details could be defined but this will suffice for now.

Would RMu work in this setting? This is a very restricted magic world. If you allowed a druid PC how would you stop them grabbing every available list?

With so little magical healing could anyone survive in hostile territory?

My first thoughts were in almost any set of rules this would be easy to run and play but under RMu it becomes exceptionally difficult.

Is this me just struggling with the RMu rules being spread over so many forum threads and the books being virtually obsolete, which means I cannot retain the information?