Emotional Beats

Emotional beats are a game feature that designers try to identify and maximise. I will try to explain what they are and then why they are important to Rolemaster.

Every roleplaying game I know goes through the following process.

  1. The GM sets to a challenge
  2. The players plan their reaction
  3. Dice get rolled
  4. GM describes the result

So that cycle could be a combat round as easily as a negotiation or hanging off a place balcony as the mortar crumbles under your grip.… Read the rest

Micro Settings

I saw a discussion on the Tenkar’s Tavern* discord server today. One participant pitched a suggestion for a game setting to get feedback from the community. I will call him the Pitcher as it is nicer than participant. The Pitcher was actually looking to do an entire world building job.… Read the rest

Adventure Writing

I saw this exchange on Reddit today…

Adventure Writing

Hey guys, I am writing an adventure for a campaign set on Skull Island and I was wondering what advice you guys can offer to make the campaign and adventure great. 🙂

Reply…

Don’t “write adventures”; doing that creates a tendency to railroad players.Read the rest

Power Point Development

All long term readers will know that I am a fan of ‘fixed’ #hits. It gets rid of a DP sink, removes the concept of people being able to be hit several times with a sword and survive just because they are high level and it makes low levels slightly more survivable.… Read the rest

Stepping Forward

I am going to get to the big step forward later but I am going to tell you a story first.

My step son is an artist. He qualified with a degree in Fine Art last year and to the best of my knowledge he is the only one of his contemporaries that is actually keeping body and soul together working in art.… Read the rest

Navigator RPG and Psionics

I am nowhere near writing the chapter on psionics yet but they are implications to the skill system. Skills are definitely part of Character Generation and that is where I am.

White Star has about 40 ‘meditations’ which are direct one to one equivalents of OSR/OGL D&D spells.… Read the rest

Druids & Demons

I have been musing on this today after my comment on Hurin’s PowerPoint post this morning.

Imagine this setting.

The characters come from an agricultural society situated in a long fertile valley. It supports many villages and even a few market towns.… Read the rest

Personal Update

I will be leaving hospital, barring last minute setbacks, next Monday.

When I get home I will basically be 30% fixed but I am not going to die and there is nothing they can do in hospital that I cannot do as an out patient from home.… Read the rest