Peter’s recent blog, RMU – to infinity and beyond, created a firestorm of comment activity. 64 comments to date! Much of the back and forth touched up on professions, attributes, knacks and character creation. Certainly, the thrust of the debate was centered around the Professions vs No Professions commentary that Peter and I have continued on the RolemasterBlog and previously on the Rm Forums.… Read the rest
Most of my emails and forum messages have been asking about when I’m going to post the Mentalism spells for my Spell Law re-write. While Essence and Channeling were fairly straight forward, I’ve ended up re-working Mentalism several times–and now I’m doing it again!… Read the rest
The second half of 2017 (yes, know that June is technically in the first half of the year!) seems to be about completing projects.
After much badgering, Lightning Source found the print master for the RolemasterBlog Fanzine issue 1 and that is now in print and available.… Read the rest
<I have a horrible feeling that is a miss-quote from Rex Harrison in My Fair Lady>
I have been thinking a lot about my Rolemaster feeder system rules and I think I can build two systems one for 4yrs to 8yrs and one for 9yrs to 12yrs.… Read the rest
I want to tell you a little story.
Once upon a time Kwickham emailed me and said that he wanted to publish his Aiorskoru game world and that I had blogged about it. He suggested that I could repurpose those blog posts, edit them into standalone documents and put them on RPGnow and maybe make a few Dollars.… Read the rest
I remember, it was maybe two years ago, there was a very active discussion on the forums about marketing RMU and there was a general consensus that there should be a Lite version of RMU to encourage people to give it a go.… Read the rest
This blog is a bit of a lesson in humility for me. I set it up just because there was a perceived need for this kind of blog and to attract more people to Rolemaster.
It started off as “I am trying this”, “I am trying that” now I am pleased to say it is very much “We are trying this”, “We are trying that”.… Read the rest
My somewhat recent post about time in campaigns got me thinking about another of my favorite topics (aside from modern gaming): the relationship of a rules system to its setting. In my view, the best rules systems are always strongly tied to a specific setting.… Read the rest
Reaching into the archives! One of my first forum posts in the RM forums was way back in 2011. I posted an initial post and then several responses and subsequently have touched upon this in several RolemasterBlog.com posts. Looking back, I see my forum post suffered from push back on profession/class belief and an unrealistic acceptance of my rule proposals! … Read the rest
“Fair and Balanced” is not just a Fox News blurb, but a constantly cited principle for RPG game design. But what is balance? An arbitrary viewpoint? Neutral game mechanics? “Fairness”? Often it comes down to personal opinions and long accepted norms established long ago in D&D.… Read the rest