I like to use Navigators in our campaigns. Like Loremasters and Essaence Flows, Navigators can allow the GM to inject direction and narrative changes into the game. Plus SW is a dangerous place–and Navigators give the party added insurance when travelling through the wilderness. It seems like some GM’s are reluctant to using Navigators. Reading posts … Continue reading GM’ing Navigators in your Shadow World campaign: Stick to the Code.
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