The Week Ahead...

You how some days you just know it is going to be a long grind and that is just the preparation for the next game session? i have one of those weeks in front of me. I have discovered a new task to hate and that is equipment lists. I remember the days of not …

RPG Rant: #@$! Potions....

I hate potions. Ok, perhaps I don’t feel that strongly but I certainly don’t use them a lot., and thankfully Terry doesn’t use them either in his Shadow World setting. So what is it that bugs me about potions…. Potions are a common trope in early fairy tales and mythology, a standard in RPG’s and …

Revisiting Spell Law: Spell Casting Mechanics Pt. 2 Essence...

Now that we’ve laid the theoretical groundwork in Pt. 1 I wanted to explore each realm in a bit more detail. Since the original Spell Law, Essence has included the traditional spells established by D&D: fireballs, teleports, sleep, charm, fly etc and most of the general accepted “rules” of Magic-User spells. Casting Time. Spells take …

Revisiting Spell Law: Spell Casting Mechanics Pt. 1...

There has always been basic indications that the Rolemaster spell realms operate under different mechanics. Essence and Channeling are affected by armor, Mentalism by helms, verbal and hand gestures are necessary components of Essence but not so much Mentalism etc. At the same time, the general casting mechanics of 3 rounds for most spells were …

Revisiting Rolemaster Magic Realms...

Rolemaster’s 3 realms (Essence, Channeling, Mentalism) creates conflicts and limitations. Certain spell lists never fit well in certain realms and casting mechanism were basically the same between realms even when the spell called for very different methods (alchemy imbedding, runes, circles, bard/singing etc). As part of our own Spell Law Redesign (Project BASil) we deconstructed …

RMC House Rules – Character Creation #5 Profession...

One of the problems for D&D players coming to Rolemaster is that although ‘Profession’ appears to be pretty much the same as ‘Class’ they are definitely not the same thing! There are significant flaws in Rolemaster professions. Once you choose a Profession in RM just about everything is set for life and is unchangeable. If …

Shadow World Deux ex machina: Gods or Loremasters?...

For a variety of reasons, many RPG GM’s have less time to design, develop and write original gaming material. Marathon gaming sessions with the same group in high school or college have given way to infrequent gatherings of old friends. The result: time-strapped GM’s have to rely even more on prepared materials and modules. Part …

Comparing DnD and Rolemaster Professions...

What I would like to achieve is attract some new players into the Rolemaster fold. Additionally Spectre771 has recently asked me what character professions were available. Below is a table with the DnD classes on the left and the possible best match professions to the right. I took this list from Wikipedia and it does …