The Cost of Charts

Love em or hate em, you cannot escape charts in Rolemaster. This feature, more than any other, distinguishes it from other surviving game systems. I cannot have a conversation about modifying or even understanding the game system without talking about charts and their impact.… Read the rest

Upcoming Game Design Posts

I posted my first entry to this website a few weeks ago and implied that I was going to write more, at least about spell lists. That has not happened.

Instead, amidst the slowly expanding but disorganized mess that I did write, I found a few other things I wanted to talk about which I believe provide necessary context.… Read the rest

The core feature of RM

Hi,

RM is famous, renowned, infamous for its charts, for its criticals, for its fumbles, but I don’t see these charts as the heart of the game. Charts? Yes. The central feature of Chartmaster absolutely must involve charts. But these are not the charts I’m looking for.… Read the rest