It’s been quite a long time since I delved into my BASiL project and in the interim there has been several interesting threads over at the Forums that have made me reconsider (again) the scope and nature of spells in Rolemaster and FRPG’s in general.… Read the rest
I wanted to write something a bit different as we have had a lot on house rules and a load of HARP but they are both rather niche and possibly divisive.
Next weekend I was supposed to be running my RMC game.… Read the rest
Of all the features of HARP that stand out, it is the magic system that seems to get the most admiration.
There are some similarities with Rolemaster but a lot of differences.
Most obvious is that there are no realms. There are two suggested sources of magic in the core book although more are hinted at in College of Mogics.… Read the rest
the journey continues…
So assuming we stick with the 2 second house ruled round, which I would like to, we don’t want people to bleed out too fast.
I really like Hurin’s suggestion that bleeding 1-3hits/round will clot. If we can keep that I will be happy.… Read the rest
So this is completely off topic and probably of little interest to Rolemaster players but…
I have been mucking around with my Playing Card powered wild west game. Well, this week I have released the public play test version. What I need is constructive criticism.… Read the rest
I am going to start with a summary, taken from the rules of the HARP combat sequence…
1 Make an attack roll. This is an open-ended percentile roll.
2 If the initial roll is within the fumble range for the weapon,
the attack stops and you roll on the fumble table.… Read the rest
So this time I am really wide open to suggestions!
What I have done in the past and certainly want to keep is the 2 second combat round. I use this in RMC and it works perfectly.
I have eliminated all notion of flurry of blows.… Read the rest
Eventually, things in adventuring go wrong, and you need to deal with them when they do. I will focus on falling, likely to the character’s death, and the various charts and equations for dealing with the impact.
Things were going fine for a while, but now you’ve tripped over something near a ledge, lost the reigns of your flying mount, or been pushed out the airlock in atmosphere.… Read the rest
I doubt if many of you ever used Google+, it doesn’t seem that many people did. Having said that they did have half a billion regular users so it is a sign of the times when I can use ‘not many people’ when referring to half a billion.… Read the rest