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A Murder of Crows

This will be a starting adventure for characters of 1st to 5th level*. The basic premise will be that the party will be travelling in the wilderness. This is not a particularly strong raison d’etre but it does mean that this also could serve as a drop in side quest to another adventure.… Read the rest

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Zweihänder Read Through – Trappings & Combat

Trappings is Zweihänder parlance for equipment. The default non-setting of Zweihänder uses three base coins, each of which reflects a social strata, brass pennies are used by the poorest peasants in society, the low born, including my PC. Silver Schillings are the currency of commerce and the marchant classes and then gold crowns at the top of the economic tree.… Read the rest

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Sneak Peek

For some time now I’ve been rambling on about my modern game stuff (to the great annoyance of many, I’m sure…). Well, I thought it might be time to give people a sneak peak at some of its bits. Not much, mind.… Read the rest

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Game or Engine…is that the Question?

A recent discussion on the RM boards regarding splitting up Creature Law got me thinking about something that could be the elephant in the room: are we talking about RMU the engine or RMU the fantasy game/setting? By engine I mean RMU’s basic mechanics (character creation, skill system, and combat mechanics/format: basically ChL&AL without the races and professions) and by game I mean the fantasy RMU we’re looking at now (spells, races, fantastic monsters, and even professions).… Read the rest

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