Adventure Paths

Adventure Paths seem to keep crossing my path (pun intended) a lot recently.

I know that Brian has a 25 step adventure path in planning. I think that is going to be one of a few that we want to create as a follow on from the 50in50 that we did in 2017/2018.… Read the rest

Considerations of Social Status and Action Economies in Chivalry & Sorcery and Rolemaster

Going forward, my reading of Chivalry & Sorcery will be entirely with a mind for how I might adapt attractive features into Rolemaster. My exhaustive, three-part exploration of Chivalry & Sorcery Character Generation, I believe, well enough presents the basics of C&S’s system, so I pass with little comment over sections detailing its Core Mechanic, Vocations and Skills.… Read the rest

Interlude: A Rolemaster Hack of Chivalry & Sorcery Character Generation

So far, I’m charmed. With time and the right group, I’d explore the entirety of Chivalry & Sorcery, on its own terms, by playing it as the game it is. But since that’s unlikely to occur—at least not anytime soon, especially since I face a multiplicity of similarly attractive systems—I’m tempted to steal some of C&S’s most exciting features and “hack” them into any version of Rolemaster.… Read the rest