Medium humanoid
Level 5
Armor Type 6/20 3/10 (+10/+30 with shield) (leather armour, shield)
Hits 60
Speed 6’/sec
Max Pace Max Pace Fast Sprint /+10
ST | SP | IN | EM | PR |
65 | 60 | 30 | 50 | 35 |
+10 | +5 | -10 | +0 | -10 |
Environment: Warm plains
Organization: Solitary, pair, hunting party (2-5 and 1-2 hyenas), band (10-100 plus 50% non-combatants plus 1 8th-level sergeant per 20 adults and 1 leader of 10th-12th level and 5-8 hyenas), or tribe (20-200 plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 10th or 11th level, 1 leader of 16th-18th level, and 7-12 hyenas; underground lairs also have 1-3 trolls)
Gnolls are hyena-headed, evil humanoids that wander in loose tribes. Most gnolls have dirty yellow or reddish-brown fur. A gnoll is a nocturnal carnivore, preferring intelligent creatures for food because they scream more. A gnoll is about 7½ feet tall and weighs 300 pounds. Gnolls speak Gnoll.
Combat
Gnolls like to attack when they have the advantage of numbers, using horde tactics and their physical strength to overwhelm and knock down their opponents. They show little discipline when fighting unless they have a strong leader; at such times, they can maintain ranks and fight as a unit. While they do not usually prepare traps, they do use ambushes and try to attack from a flanking position. Because of its shield, a gnoll’s modifier on Hide checks (untrained) is -2, which means gnolls always take special care to seek favourable conditions when laying ambushes (such as darkness, cover, or some other form of advantageous terrain).
Rampage. When the gnoll kills, knocks out or incapacitates its target it may attempt to roll adrenal move speed at +25 for the following round.
Actions
Bite. Medium Bite +90OB
Spear. Melee or Ranged Weapon Attack: +85 OB
Longbow. +35 OB
Gnoll Sergeant
Level 8
Armor Type 6/20 3/10 (+10/+30 with shield) (leather armour, shield)
Hits 70
Speed 6’/sec
Max Pace Max Pace Fast Sprint /+10
Bite. Medium Bite +110 OB
Spear. Melee or Ranged Weapon Attack: +105 OB
Longbow. +50 OB
Gnoll Lieutenant
Level 11
Armor Type 6/20 3/10 (+10/+30 with shield) (leather armour, shield)
Hits 81
Speed 6’/sec
Max Pace Max Pace Fast Sprint /+10
Bite. Medium Bite +125OB
Spear. Melee or Ranged Weapon Attack: +120 OB
Longbow. +70 OB
Gnoll Leader
Level 18
Armor Type 6/20 3/10 (+10/+30 with shield) (leather armour, shield)
Hits 102
Speed 6’/sec
Max Pace Max Pace Fast Sprint /+10
Bite. Medium Bite +155OB
Spear. Melee or Ranged Weapon Attack: +150 OB
Longbow. +75 OB
Looks good. One question though (and my apologies if you explained this elsewhere): you give stats for St, SP, In, Em, Pr, but not for things like Con, Ag, or Qu. Is that intentional?
Yes, this is a really old post from when I was converting 5e monsters. SP is speed and is a placeholder for Qu and AG so you can use the same bonus for both. ST is a placeholder for both St & Co.
This is because we are extrapolating up from 6 stats to make it useable in the 8 and 10 stat systems in RM and HARP.