Box of frogs

It is a rare day that I don’t know what I am going to blog about. Today is not exactly one of those days but one where there is so much I could write about that I am not sure where to start. This could turn into one of Brian’s whiskey rants, but without the

Rolemaster Deconstruction: Familiars. How should they work?

  Familiars are not only a staple of fantasy fiction but a core visual ingredient of Rolemaster book covers–specifically the ongoing series of Angus McBride covers from earlier RM books that featured a cast of PC’s with several small animal Familiars. Familiars had a more sinister aspect in early fiction; most often a demonic imp,

Adding “dark things” to your Rolemaster and Shadow World games.

Poisons, diseases, curses. Oh my. In the earliest days of D&D, adventurers not only had to avoid traps, navigate mazes and defeat monsters, they had to contend with other insidious agents like poisons, level drains, curses or cursed objects, petrification and the diseased touch of the Mummy.  Not really a safe vocation when you really