Armor Class 4/20 3/10 (natural armour)
Hit Points 125
Speed 8’/sec ft.
Max Pace Run /-5
Environment: Cold hills
Organization: Solitary, gang (2-4), troupe (1-2 plus 1-2 brown bears), band (3-5 plus 1-2 brown bears), or colony (3-5 plus 1-2 brown bears and 7-12 orcs or 9-16 goblins)
Ettins, or two-headed giants, are vicious and unpredictable hunters that stalk the night. An ettin never bathes if it can help it, which usually leaves it so grimy and dirty its skin resembles thick, grey hide. Adult ettins are about 13 feet tall and weigh 5,200 pounds. They live about 75 years.
Ettins have no language of their own but speak a pidgin of Orc, Goblin, and Giant. Creatures that can speak any of these languages communicate with an ettin as if they had one third of their current skill ranks in the language. If a character speaks two of the languages then they can communicate as if they had half their current ranks, based upon the lowest ranked language.
Though ettins aren’t very intelligent, they are cunning fighters.
They prefer to ambush their victims rather than charge into a straight fight, but once the battle has started, an ettin usually fights furiously until all enemies are dead.
Two Heads. The ettin gains +25 on Perception checks and on restance rolls against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
Wakeful. When one of the ettin’s heads is asleep, its other head is awake.
Multiattack. The ettin makes two attacks: one with its battle axe and one with its morning star.
Battleaxe. +155 OB
Morningstar. +135 OB