Kill The Priest

Kill The Priest sees a corrupted priest unleashing a creature to look for a religious relic. The creature is now on a quest to kill any and all powerful female priests of the deity in question. The priest is themselves a dupe, and the characters must stop the creatures and the priest.

This adventure has a Terminator style villain who just keeps on coming. It uses the Black Stalker from C&T in the role of Terminator but the priest in the title is a definite manipulator in the background.

Even if you don’t buy this booklet, look up the Black Stalker (RMC C&T pg 79, ENTITIES FROM OTHER PLANES). Awesome foe and one that deserves to grace every campaign at some point!

I do accept that this adventure has a high chance of killing a PC, at least once. The black stalker has +30 initiative, a 180 OB and a slaying weapon. One top of that they have armour that encumbers as AT4 but protects as AT20 and a cloak that adds +50 to Stalk and Hide, oh yes, the regenerate as well.

If your party is up around level 15 or higher then this is a chance for the GM to play a ‘monster’ to the absolute limit of its abilities.

It is not all about hack and slash though. There is an evil plot going on here that you can weave into your game style be it political intrigue or broad strokes.

The game that inspired this had the black stalker coming back on a weekly basis and the players had no end of trouble defeating it. The highlight, for me, was when one character tried to keep and use the black stalkers weapon which was actually slaying against that actual character. The player was happy enough using a sword that had +30 to initiative until he fumbled really badly and delivered a slaying critical to himself!

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