So I thought I would write an adventure that would put player characters under a bit of stress. One relatively easy way to do that is make them go blind. Without line of sight then a lot of magic is stuffed, fighters generally don’t like fighting blind either. So that is the basic premise of Land of the Blind and this weeks 50in50 adventure.
In Land of the Blind the characters are in a small village that has been targeted by a group of bandits. Rather than having to fight to steal everything from the village, the bandits have decided to ensure that everyone is blind first. The characters may be affected by this, temporary, blindness as well, which will make matters much more difficult for them. One of the bandits also has a grudge against elves, and will torment and kill any elves or half-elves he finds.
2 thoughts on “Land of the Blind”
That line reminded me a lot to https://en.wikipedia.org/wiki/Blindness_(novel)
There are a lot of interesting social issues explored in the novel. It might be good to set it as a recommended reading before GMing the adventure, just to be ready for the situations and behaviors that could arise.