Troll

Large giant, chaotic evil

Level 12

Armor Type 4/20 3/10 (natural armour)

Hits 130

Speed 6’/sec

Max Pace Sprint/Fast Run /+0

ST SP IN EM PR
90 65 35 45 35
+20 +5 -10 -5 -10

Environment: Cold mountains (Scrag: Cold aquatic)

Organization: Solitary or gang (2-4) Trolls walk upright but hunched forward with sagging shoulders. Their gait is uneven, and when they run, their arms dangle and drag along the ground. For all this seeming awkwardness, trolls are very agile.

Ogre

Large giant

Level 11

Armor Type 3/20 2/10 (+5) Leather Hide or by Armour type
Hits 104
Speed 8’/sec.
Max Pace Run/-5

ST SP IN EM PR
90 40 25 35 35
+15 -5 -15 -10 -10

Environment: Temperate hills

Organization: Solitary, pair, gang (3-4), or band (5-8)

Adult ogres stand 9 to 10 feet tall and weigh 600 to 650 pounds. Their skin colour ranges from dull yellow to dull brown. Their clothing consists of poorly cured furs and hides, which add to their naturally repellent odour.

Fire Giant

Huge giant

Level 21

Speed 6’/sec

Max Pace Dash/+30

Armor Type 18/20 10/10 (plate) +30DB

Hits 212

ST SP IN EM PR
100 100 80 80 80
+35 +30 +15 +15 +15

 Environment: Warm mountains

Organization: Solitary, gang (2-5), band (6-9 plus 35% non-combatants plus 1 adept or cleric of 2nd or 3rd level), hunting/raiding party (6-9 plus 1 adept or sorcerer of 5th-8th level plus 2-4 hell hounds and 2-3 trolls or ettins), or tribe (21-30 plus 1 adept, cleric, or sorcerer of 9th or 10th level plus 12-30 hell hounds, 12-22 trolls, 5-12 ettins, and 1-2 young red dragons)

Cloud Giant

Huge giant,

Level 24

Base Rate 8’/sec

Max Pace Dash/+30

Armor Type 4/20 3/10 Natural Armour

Hits 250

ST SP IN EM PR
100 100 80 80 80
+35 +30 +15 +15 +15

Environment: Temperate mountains

Organization: Solitary, gang (2-4), family (2-4 plus 35% non-combatants plus 1 sorcerer or cleric of 6th-10th level plus 2-5 griffons or 2-8 dire lions), or band (6-9 plus 1 sorcerer or cleric of 6th-10th level plus 2-5 griffons or 2-8 dire lions).

Ettin

Large giant

Level 15

Armor Class 4/20 3/10 (natural armour)

Hit Points 125
Speed 8’/sec ft.

Max Pace Run /-5

ST SP IN EM PR
90 40 30 50 40
+20 -5 -10 +0 -5

Environment: Cold hills

Organization: Solitary, gang (2-4), troupe (1-2 plus 1-2 brown bears), band (3-5 plus 1-2 brown bears), or colony (3-5 plus 1-2 brown bears and 7-12 orcs or 9-16 goblins)