I am playing a (now) 3rd level Druid in a Shadow World game. We started out in Haalkitaine and then traveled southwards towards a place called Swink.
So far, excluding the humanoid races, giant rats, harpies, goblins, and we are on the hunt for trolls.
The humanoids that have fallen to the fighters’ blades have been dwarves, elves, and humans.
We have experienced one essence storm, from a distance, but at the moment, absolutely nothing has jumped out at me, literally or figuratively, to tell me what is special about Shadow World.
In my own game, I have been homebrewing a world on the hoof, as we play. I decided that the world doesn’t have cows, the niche as common farm animal for food, milk, and leather is filled by something called an Ootan. They are rather like a buffalo or bison but without the horns. It is a tiny change, but it makes creates a significant difference. You do not want to stampede a herd of Ootan, even less than you would want to stampede cattle. Barns are bigger as well, and you get really big steaks.
Chickens have been replaced by Duka, they are your typical farmyard poultry but they mimic like parrots.
So far, in Shadow World, I am not getting anything that is making me think the world is any more special than Greyhawk.
I have played one previous campaign in SW and eventually we came across some high tech, in an underground wizards compound, we also eventually encountered Navigators, but these things came very late in the game.
I am assuming that they are not common? They certainly haven’t been in my explorations so far.
I think the biggest disappointment has been the monsters. Harpies, Goblins and Trolls are just standard fantasy fayre. Surely, SW has something that is uniquely SW and at the same time a viable challenge for a party of 3rd and 4th level characters?
What makes players fall in love with Shadow World?