Shadow World “Krylite”: Race or Monster?

Image result for fantasy insect creature with gun

It’s been 4 years since I’ve blogged on “Race vs Monster”, the last time we discussed “Neng“. So today I wanted to review Krylites, an insectoid race that is classified at an “alien race” in the SW Master Atlas (page 131). Described as non-native to Kulthea and non-humanoid. They have professional limitations of no Essence or Channeling, but that makes common sense for a non-native race.

Krylites are grouped in 3 classes: Workers, Defenders and Minds. Apparently there are total Minds that direct and lead the collective through a hive mind. The most interesting aspect of the Krylites is their knowledge of advanced technology-specifically electricity. One group of Krylites works in cooperation with the Itanian Warlocks and trade resources for some of their technology.

The Apsis from Slave Pits of the Undercity.

So clearly, Krylites have quite a few limitations and perhaps don’t make the best PC race, but is it possible? Certainly there would be limitations when interacting in normal societies and settings, but a Krylite would definitely be a cool PC to play for a one-shot. Perhaps the “Hive Minds” need help against the Trogli and have sent a Krylite warrior on a mission with the PCs? Or a Krylite might be a good race for my “Monster Squad” idea. Maybe just fleshing out the Krylites and their society would allow them to be PCs in a more Mieville inspired Shadow World setting.

What are your thoughts? It would be great to do an adventure hook or one-shot with a Krylite or Krylites.