The Citadel of Ardor.
What is it? A 9 level tower of black “marble” stone. Interior features with familiar SW elements including iron/steel/laen tracked doors, glowing glass panels. There is even a lower level cavern hall.
How and where to use it in Shadow World?… Read the rest
While there is always demand for new Shadow World material, even after ignoring all the non-canon material there is still an incredible amount of material for a lifetime of gaming! But gamers love new books and while Terry is working diligently on Emer IV and a slew of other projects I thought I would start a new blog series called “Spin Cycle for Shadow World”.… Read the rest
For a variety of reasons, many RPG GM’s have less time to design, develop and write original gaming material. Marathon gaming sessions with the same group in high school or college have given way to infrequent gatherings of old friends. The result: time-strapped GM’s have to rely even more on prepared materials and modules.… Read the rest
One of the more distinctive attributes of Kulthea is the presence of Essaence Flows, Storms and Foci. From the original Loremaster modules to the more recent Shadow World books, Essaence manifestations have shaped cultures and history, provided a raison d’etre for the Navigator Guilds and added a unique flavor to the campaign world.… Read the rest