Spell Law Deconstruction: Building Spell Lists to 50th lvl.

Now that I’m posting up some more spell lists–Mentalism primarily, I’m tracking comments and feedback on the forums and here at RMBlog. The number one issue I see is the desire for spell list reductionism, maybe build 10 spells per “list” and allow for creative scalability similar to or identical to HARP. That is a

ROLEMASTER PROFESSION REVIEW: TAKING ANOTHER LOOK AT THE BARD.

Before I get into my thoughts on the Bard, it’s probably important to look into the past. The rpg Bard profession was introduced in the 1st edition AD&D Players Handbook, wayyyy in the back on page 117 as optional material. What does Gary say regarding the bard: As this character class subsumes the functions of

A Definitive Shadow World Master Atlas. What should it contain? Pt. 3

From the earliest days of the 1980 World of Greyhawk Folio, it’s been expected that comprehensive fantasy settings include a “Master Atlas” or a “Gazetteer” to set the tone and include fundamental information about the world. Nine years late, ICE introduced Shadow World: Master Atlas Boxed Set. The first Master Atlas set the stage for

Shadow World. What would a definitive Master Atlas look like? Pt. 2

There has been endless speculation about adapting Shadow World to the RMU ruleset, but every year that goes by only makes the task of converting all the Shadow World books into the new format less and less likely. On top of that Terry is methodically going through older source books and updating them and adding

More Musings on Professions: Are they Necessary in Rolemaster?

For a game system that was predicated on “no limitations” for player characters, I still find the need to cling to Professions curious. More importantly–beyond PC creation and occasionally leveling–do Professions serve any other purpose? Is a Professional label important for NPCs–the most generally the predominant characters in a game world? Besides acting as a