An explosive situation…

Imagine this set up.

It is a small walled town or more accurately a settlement. To the east of the market square is the manor house, to north at ground level are a few shops to cater for trade caravans and above them a hostel or flop house for itinerants.… Read the rest

I’m curious. Magic item ubiquity in your Rolemaster or Shadow World game.

 

I’ve followed several forum threads on the “commonness” of magic and magic items and thought I would ask people what they would consider as an average magic item kit for various professions at 5th lvl.

In general, in your game, what would the following have for magic or bonus items (but be specific on item and bonus, power or ability):

5th lvl Fighter

5th lvl Magician

I’m on the rarity end of the spectrum, plus I use a lot of single use magic items and roll for breakage on items.… Read the rest

‘Appy Inspiration

I have been gallivanting around Iceland for the past week or so and being surrounded by reminders of elves, known locally as the hidden people, trolls and giants is quite good for gaming inspiration.

Ironically possibly the best bit of inspiration that came to me was nothing to do with the fantasy rich local culture but from my mobile phone.… Read the rest

Rolemaster Combat Maneuvers: Fighting Naked.

So RM & RMU has introduced a variety of combat maneuvers and combat penalties: blind fighting, close quarters, protect, mounted combat etc. How about a new one: Naked Fighting.

Sure you might not have the advantage of armor, but you would, or could, have the advantage of “shock & awe”.… Read the rest

Shadow World Flavor: Cool suits of Armor.

Just a few days ago I posted up some of the unique armors that I had developed for Shadow World cultures and groups. This included a laminate process, slate armor and various hide armors using Wyvern and Quarnak skins. You can download the file HERE (you need an RM Forum user account)

So it was interesting to see this short article on historical armors HERE.… Read the rest