Peter’s recent blog project, Thought Experiment, is leading RolemasterBlog into deeper discussions on design and balance issues. I thought this new direction creates an opportunity to review the issuesI encountered when playtesting my 50th Level Adventure Series. I just posted up a shortened version of Chapter 1: The Seers of Strok on the RM Forums, but I’ll include it below as well.… Read the rest
I huge thank you to everyone that sent me character sheets!
The brief was intentionally vague to give everyone creative freedom. Most people produced a non spell using rogue or thief which is what I has sort of expected. My Xan is exactly in that vein.… Read the rest
Random musings are my best way to cover topics briefly without any deep thoughts on a particular subject. Likewise, I appreciate quick responsive comments from our readers–insight may be elusive, but many throw away comments can create new ideas and inspiration!… Read the rest
What advantage does killing a PC actually bring to a game?
Does it add to the drama? Probably not. Does it add to the story? Again, probably not.
Imagine that a PC party is fighting a gang of orcs and the main fighter is knocked out cold and the fight goes badly.… Read the rest
Before I get on with the main point of today’s post I want to digress somewhat…
I use Google Drive and in there is a folder of ideas. In the ideas folder there are a great many other folders. Every time I have an idea I create a folder for it and then stick a simple text document in the folder to describe what I was thinking.… Read the rest
Over the past year, I’ve touched upon some new Spell Law concepts: a different take on “Channeling“, a new way to look at “Summoning” and the concept of “Links” or “Threads”. When I work on creating new spell lists for Rolemaster and Shadow World, I tend to come at it from a different perspective.… Read the rest
Somewhere in our deep dark roleplaying history someone made a mistake. They had misread the racial description for Elves and rather than making them immune to normal diseases had made them immune to normal poisons. This had a consequence of making it impossible to get an elf drunk.… Read the rest
Earlier this year, I blogged about the concept of players channeling power and or spells to “followers”. To me, this was a natural progression of the original Channeling Skill & Spells found in the earliest versions of Rolemaster. I was always intrigued by the channeling concept in RM, but we never, ever used it in any of our games.… Read the rest
I would like to do an experiment.
What I would like is for everyone who has house ruled character creation to look at the pen portrait of an NPC, or PC, below and create the character using your own house rules.… Read the rest