This week’s 50in50 is one with a printable battlemap or should I say battlemaps (plural). I think these add a great deal to the download as maps and floor plans are so easy to recycle that any GM should be able to make use of them.… Read the rest
RM is famous, renowned, infamous for its charts, for its criticals, for its fumbles, but I don’t see these charts as the heart of the game. Charts? Yes. The central feature of Chartmaster absolutely must involve charts. But these are not the charts I’m looking for.… Read the rest
Familiars are not only a staple of fantasy fiction but a core visual ingredient of Rolemaster book covers–specifically the ongoing series of Angus McBride covers from earlier RM books that featured a cast of PC’s with several small animal Familiars.… Read the rest
Well we had a fun and interesting weekend of gaming.
To start with I spent many more hours playing than GMing. That is something that hasn’t happened for several years. The consequence is that we got less done in my game that I had hoped.… Read the rest
While it’s much too late to change the course of events, there are still a number of detailed conversations going on at the RM Forums regarding the RMU Beta test.
For me the endless rules debates became too deep a rabbit hole that I didn’t want to go down any longer and there are still many players who are fiercely engaged.… Read the rest
This weekend I get to run my face to face game. The last session was nearly a year ago as the get together planned for the autumn last year was cancelled. In fact we wanted to meet up in the June and the September but neither of those weekends happened.… Read the rest
This weeks publication round up brings you the 25th instalment of our 50 in 50, so exactly half way. I will also highlight A Baker’s Dozen of Pieces of Lore by Neal Litherland.
A Knightly Encounter
In A Knightly Encounter, the characters will be halted in their travels by a group of knights who will pick a fight no matter what.… Read the rest
Poisons, diseases, curses. Oh my. In the earliest days of D&D, adventurers not only had to avoid traps, navigate mazes and defeat monsters, they had to contend with other insidious agents like poisons, level drains, curses or cursed objects, petrification and the diseased touch of the Mummy. … Read the rest
Today I have for you an interview with Jonathan Dale about the current state of RMU and I did my best to get the release date out of him but he was having none of it.
Peter: For those people who are not part of the RMU Beta test on the ICE Forum could you tell us how you came to join the RMU Dev Team?… Read the rest