There is so much I can write about after the last session I don’t really know where to start.
Firstly, the house from Saltwater Marsh worked perfectly so thank you for that suggestion.
Secondly the Spooky effects from Azukail Games were brilliant and even before the players worked out the place was haunted they were beginning to say that the session was getting creepy.… Read the rest
I like to use Navigators in our campaigns. Like Loremasters and Essaence Flows, Navigators can allow the GM to inject direction and narrative changes into the game. Plus SW is a dangerous place–and Navigators give the party added insurance when travelling through the wilderness.… Read the rest
(I am writing this on my phone and on the train so if there are any predictive textisms I apologise and will edit it down later!)
I am on the train to Faerún again to run my face to face game.… Read the rest
In Casting Mechanics Pt. 2 we discussed our reworking of the Essence spell lists. In this post we’ll tackle our deconstruction and rebuild of the Channeling lists. Recent posts by Peter talked about his difficulties with the Channeling realm. For Project BASil we rewrote Channeling spells (rather than eliminate it), but I agree that the Channeling realm presents some problems.… Read the rest
I am still thinking aboutChenneling magic. As far as I am concerned it is just the channeling realm that causes the problems in Rolemaster. It simply has too many D&D hangups. The idea that healing is the domain of clerics, platemailed paladins and dependence of gods or deities are just things we all grew up with if you started playing in the D&D world.… Read the rest
Cool treasure at Sutton Hoo. A helm worthy of an RPG.
IT’s spreading and being TALKED ABOUT
So call the FBI and ask for the “Clown Division”.
Art imitating life?
Lord of the Rings?
F#@%ing Elves!… Read the rest
I am rather jealous of Brian’s reworked Spell Law. He and his group have obviously but hundreds of hours into that rebuild project. That is time I do not have at present but I am giving this more and more thought.… Read the rest
Jordan Tate: You’re not a cook.
Casey Ryback: Yeah, well… I also cook
I have had a handful of email conversations going on with other RM players about our “No Profession” ruleset and one of the first assumptions that people make is that our PC’s (or NPC’s) are just called “No Profession” or “Layman” or really nothing at all.… Read the rest
I have stolen this idea from Brian’s weekend round up. I think the answer is an emphatic yes to Low Fantasy; especially RM2/RMC when played with the core rules and no options.
Why core only? The first one is magic.… Read the rest
Science behind the “Bardic Tradition”.
Science or Magic?
Nietzsche’s “Beyond Good and Evil”?
Gods of Old, Gods of New.
Any spell list ideas here? You betcha!
How about ordering some effects for the game table or Peter’s haunted mansion adventure?… Read the rest