RMU Beta 2 Spell Law

Now this is a different beast!

Everything I disliked about Creature Law does not apply to Spell Law. It looks like a professional, high quality product and give or take the odd rough looking table, it is. It is still a weighty tome but you have to look at it from a players point of view and a GMs’ point of view.… Read the rest

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RMU Creature Law First Impressions

Copyright; 2002-2014 by Aurigas Aldbaron LLC. All rights reserved. No reproductions without permission.

RMU-Creature-Law
The new public playtest editions of RMU are monsters. Creature Law weighs in at 898 pages (Spell Law is now 475 pages) and to do them any justice is going to require time to really read them. That said I thought I would share some first impressions and first up is Creature Law.… Read the rest

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PC Perils #6 When is a rock not a rock?

Rolemaster Logo

Take a little look at this photo. You may well think that this is a rock, quite a big rock but a rock all the same.

The Bowl Rock from Lelant Down, Cornwall

The thing is that this isn’t just a rock, this is ammunition!

The rock is sitting in the valley below a hill fort known as Trencrom, Anyone who has read any Conan books just has to love anywhere that ends in “-Crom”.… Read the rest

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Spears, The Ultimate Weapon

There are often discussions on which is the best or most powerful profession, bsst or most powerful spell or spell list and so on. I am going to share my thoughts on Spears.

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A great many professions can only realistically expected to develop one weapon skill.… Read the rest

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Unified Rolemaster Arms Law revisited.

Copyright; 2002-2014 by Aurigas Aldbaron LLC. All rights reserved. No reproductions without permission.

I’m sure I have said this before but Rolemaster is often portrayed as a heavy weight game but this really isn’t true. I have been looking at the RMU Arms Law (Beta 1) again and then entire combat system rules comes in at 31 pages for the most sophisticated combat system I have ever come across.… Read the rest

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RMU Spell Law

Spell Law is, in my opinion the best and most polished of all the Unified Rolemaster (RMU) books released so far.

So far I cannot find anything I don’t like about this text. Every version of spell law has a section on how to handle conflicting spells or particular effects and this section in the RMU Spell Law is the best so far.… Read the rest

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