5th Excepting Perception, Stalk & Hide and Body Development, of all the skills in all the books which one would you say is the single most important for a player to take?

Brian: Attunement. In our rules, every spell ability in an item, power storing, recharging etc all require attunement skill. Plus, many althan/ka’ta’viir devices use mental interfaces which can be accessed with attunement. So even non spell-casters should have some ability, especially at higher levels.… Read the rest

2nd Best layout/structure in a RM product?

Brian: One of my favorite is Uda Tyygk, in the Iron Wind. Hidden fortress, the Thyfuriak. Very cool. Reminds me of a toy I used to have: the mountain fortress from MAC (mobile action command)

http://www.ebay.com/itm/1976-vintage-Matchbox-Mobile-Action-Command-RESCUE-CENTER-playset-Lesney-MAC-/381878473020

Peter: For me it has to be the MERP campaign book Northern Mirkwood.… Read the rest

1st Is there any cunning plan you can share that you are hoping to spring on your players this year? If you don’t want to spoil it then what was the best cunning plan from the last 12 months?

Brian: My group has been playtesting “Priest-King of Shade” for 2 years now. There are 12 adventures that can be combined into a long adventure path that they are doing and are up to part VI. I went a bit off script and threw a Battle-Priest of Z’taar at them during a particularly tough fight they were having.… Read the rest