This is the first in a series closely modeled after Peter R’s read-throughs of such games as Zweihander (sorry for the missing umlaut, all) and HARP. I’ve recently adopted the playtest of Against the Darkmaster (abbreviated as VsD) for my tabletop home game, and I’m also running VsD via play-by-post for a few folks on the official VsD Discord server.… Read the rest
So, you may have heard that in the past week or so that Paizo has just announced the playtest for the second edition of the Pathfinder Roleplaying Game, with an aim to publish the new edition in 2019.
I admit I’m not that clued up on all the details but I have been reading what others have posted who seem to have rather more of an understanding on what is happening.… Read the rest
So, Brian asked me to write a post on some of my own experiences with self-publishing RPG supplements, which I’ve been doing for about three years, although my first and second supplements were five months apart! All but one week since the second supplement was published has had a new one released every week (although some were art packs, not written), and recently two have been published weekly.… Read the rest
Quite a while ago now I produced half a dozen blog posts in support of Ken Wickham’s Aioskoru world setting. Things than kind of went off the boil a bit and I didn’t do much more beyond describe NPCs, three settlements and some adventures based around a ship full of orcs.… Read the rest
I have been doing a bit of homebrew rules writing this week and I have taken bits and bobs of other games and mashed them all together to get a set of rules that did a particular job. It isn’t rolemaster so doesn’t belong here but bits of rolemaster ended up in what I was doing.… Read the rest
Continuing my Haunted House theme, Azukail Games very kindly has given me a copy of 100 Creepy Things and Events to Find in a Spooky House.… Read the rest
In the next session I want to send my party to a haunted house. This is a really good opportunity to put into practice my resolution of piling on more atmospheric description (see last weeks post)
What I was hoping is that I could ask the readers here for more tips and your experiences of running a haunted house session.… Read the rest
I have been through the adventure notes today adding post-it notes to scenes and locations with little added comments about sounds, smells and little visual ‘clips’ such as dust swirling in a vortex as a door slams shut.
These serve no purpose at all except to remind me to be more descriptive, not great long tracts of prose to be read out just little details to drop into the scene.… Read the rest