Way back last year sometime I did a direct comparison between RMu, RMSS, RMc/RM2 starting PCs and those of other d100 systems like vsDarkmaster and BRP.
In all cases the starting skill bonuses were within a handful of percentage points of each other.… Read the rest
We have an English saying, which is in the same sort of vein as Murphy’s Law ( Anything that can go wrong will go wrong ) and Finagle’s Law ( hope for the best, expect the worst ). This one is to describe something as ‘just like busses, you wait for hours for one and then three come along at once.’
I know I have already posted today but I just got an email about the Hârn kickstarter and it fired two thoughts.… Read the rest
I saw this exchange on Reddit today…
Hey guys, I am writing an adventure for a campaign set on Skull Island and I was wondering what advice you guys can offer to make the campaign and adventure great. 🙂
Don’t “write adventures”; doing that creates a tendency to railroad players.… Read the rest
I have literally 5 minutes to spare so I thought I would get in a quick blog! As RMBlogs reader have seen, activity is WAY DOWN on the blog and even the RM Forums are pretty slow moving. Let’s chalk it up to the dog days of summer, real life commitments and a temporary lull in the conversation.… Read the rest
Today I wanted to talk about unintended consequences of game play and connect two previous blog posts about “Newman Groups” and “Murder Hobos“.
Let’s be honest, PC’s in Rolemaster and other RPG’s kill a lot of people and creatures!… Read the rest
I posted my first entry to this website a few weeks ago and implied that I was going to write more, at least about spell lists. That has not happened.
Instead, amidst the slowly expanding but disorganized mess that I did write, I found a few other things I wanted to talk about which I believe provide necessary context.… Read the rest
I used to have a GM that would start the first game session with dishing out about 5 pages of questions about your character. The format was sort of question followed by about 10 lines of space then next question and so on.… Read the rest
RM is famous, renowned, infamous for its charts, for its criticals, for its fumbles, but I don’t see these charts as the heart of the game. Charts? Yes. The central feature of Chartmaster absolutely must involve charts. But these are not the charts I’m looking for.… Read the rest
Poisons, diseases, curses. Oh my. In the earliest days of D&D, adventurers not only had to avoid traps, navigate mazes and defeat monsters, they had to contend with other insidious agents like poisons, level drains, curses or cursed objects, petrification and the diseased touch of the Mummy. … Read the rest
Today I have for you an interview with Jonathan Dale about the current state of RMU and I did my best to get the release date out of him but he was having none of it.
Peter: For those people who are not part of the RMU Beta test on the ICE Forum could you tell us how you came to join the RMU Dev Team?… Read the rest